low stat training.

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low stat training.

Post by anything7pob on Tue May 29, 2012 4:11 pm

Hey guys,
Ealier in my br career I adoopted a training method of training lowest skills first.
My thinking was that at lvl 1 facilities and trainers I would expect to benefit from considerably more pops in this way.

Is there anyone that deviates from the 2 players 10 sessions each method?
I can understand this method, I imagine that once you hit the higher divisions all of the players will become unsuitable unless trained in this way, so it is better to at least have 2 playable guys.

Johnnys suggestion of training 4 guys on 5 sessions each has struck a chord with me, I certainly have the 17 y/o`s with suitable potential imo (purchased a couple more recently). I am guessing that to make this method work I would need to raise my facilities asap before they lose too many sessions.

Is this realistic do you think? suppose the best method is to train a new 17yo with each fac.upgrade buying as you go as to not waste potential session time.

I guess that 17yo`s will also benefit the most from in game training?

man, i have 2 guys, first is 22y,o 206cm and over 120kg I really want to train him second is 203cm over 120kg 19 yo but only 11,000 csr mind you spread in the right areas. Would these 2 be a waste of time??
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Re: low stat training.

Post by Wingnut on Tue May 29, 2012 5:26 pm

ok mate training the lowest skills first on any player is almost always going to be the wrong move, even with level fives i would rarely expect a player to be trained on the lowest skill first unless of course he was on 10 sessions and you want to make a very rounded player.

at the early stage in your career you want to make specialised players, this means training the highest stats for the most part, for example if you buy a flanker whose best stats are tech stam defence and strength train those 5 skills on individual nets and worry less about the others until the core stats are high.

also there are many ways to play it, 10 nets on 2 players is good because it gives you two game changing players who will be capable of winning you promotion and paying in the league above, it also means that when the time comes they will have a much greater sale value which can be used to strengthen your squad and facilities.

4 players on 5 nets is god to because you get the added depth early on and helps with injuries and so on because if you have 2 superstars and one gets injured your left snookered but with 4 players on 5 nets if one is injured you have 3 solid star players left.

The sale value of these players is less in the future but if you sell all 4 it still brings decent profit (I know it’s hard to imagine selling your best 4 players but it’s a great long term strategy..... as is keeping them)

Younger players train faster in every aspect of training this includes IGT.

It is realistic to train a new 17 year old every time you upgrade your facilities in order to train a new star every so often. Train a new 17 when you can afford to buy the facility though and make sure you can afford the extra costs per week without losing money.

Don't feel obliged to upgrade facilities to accommodate a new 17 year old, this is a temptation to make him as good as he can be but if you rush upgrades it will hurt your finances for a while.

If you find a new stunning 17 year old training him on the level of facilities you have at the time will suffice.

I assume the 2 players you are talking about are Rainier Gros-Jean and Jaime Borensztein

Rainier Gros-Jean is defo too old now and he’s reckless , I would say Jaime Borensztein is on the verge of being too old as he turns 20 this season but at 203cm 128kg impressive leadership I think sticking him on 10 nets could make him your first team captain for seasons to come, I would train him to around the age of 25 if it was me but see how you feel as each season passes and if you need the training elsewhere move it , as a rule I think 25-30kcsr would make him a solid captain for a while though.
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Re: low stat training.

Post by jeolmaga on Wed May 30, 2012 12:20 am

I can tell you that when I started playing seriously. I had already level 3s. What I had done was train 3-4 players on 5-7 sessions and this gave me a great base. One which I still use today. I trained a flanker, no.8, flyhalf, fullback and wing (later on). I've sold my flanker who was 80k csr for 800kish (he was 25 going on 26) and my flyhalf (29 years old) for 200k. I have kept my fullback (120k 26 year old), no.8 (60k and 25 going on 26) and wing (87k 27 years old) and they are still to this day integral parts of my team. What it shows is that training players for long periods of time even on level 2s and 3s for a few seasons will allow you to use them for quite a long time.
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Re: low stat training.

Post by Flu444 on Wed May 30, 2012 5:01 am

Like Jeo said its a case or looking at what you have, I had ok backs and a rubbish pack when i got my team. i bought a few backs to prop up what i needed then just concentraed on my tight 5. i bought 5 players and trained them all at the same time for 3 or 4 seasons. this gave me a base to work with.

Since then ive moved to the 10 seassions plan and have only trainbed backs. now i have some (not all) of my back position filled with players that are more than good enugh for the league above so im going to work on my pack again focusing on the back row ( cos i didnt look at this area before) and repleacing my tight five eventually.

Its all to do with your club requirements but those 5 guys i first trined are now 80k csr and 25-27 years old and are still serving me well.

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Re: low stat training.

Post by jimjam_w on Thu May 31, 2012 3:13 pm

I have to say my approach to training is confused...I don't know wether to focus on young guys with low CSR, or on the higher CSR guys that are a few years older...as a resuly my training is spread all over the place, just focusing on a key skill here or there (strength or stamina for props 5, for ex.)

I think I'm getting to the point where I have a good handful of 30K players, so I guess I should switch over to focusing on a few individuals.

Mind you, I do like the idea of hanving 3 or 4 'projects' and spreading the skill...as I've never been comfortable having all the eggs in one basket.

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Re: low stat training.

Post by anything7pob on Fri Jun 01, 2012 11:47 am

Great advice guys, I realy appreiciate it. I am at a point now where I need maybe 3 more players to feel I have a perfect stratergy to move forwards.

Personally I am going to train Bassedas as a hooker and the 19yo monster as a lock/capt with a view to maybe even try to make a winger out of him (speed 6 not bad for 203cm 128kg.) my left wing is 195cm 120kg speed 7.

With scrumming and lineouts being so important to the game I feel having a superstar hooker and lock will give me the best chance to dominate these areas and therefore possesion.

I also have high teq, big and controlled flankers and no. 8 and soon all of my forwards will fit this build except the 206cm lock who unfortunatly is reckless. This should allow me to play aggresive and further dominate possesion, against comparable csr opponants anyway.

The one thing that I lack is agility through the team, I will endevour to pick up a lightning quick and agile fullback, add kicking to the mix and they get expensive so I may have to go without that particular stat for a while:(

My new flanker has spd 9 def 9 hand 8/9 190cm 109kg I may try to find similar for the FB unfortunatly his kicking is 1.

How much of a setback would this be? I feel he is most important to make up for the shortcomings of the rest of my team and so spd str agil are the main stats to look out for.

my scrummie and fly half are small quick and agile, maybe a quick outside center could help my def too.

Maybe I should just stick to wings and FB in the traditional sense, or have subs to swap out for the more difficult games:)

Its all good fun anyways>>
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Re: low stat training.

Post by anything7pob on Fri Jun 01, 2012 11:54 am

I am guessing the point at which you sell your first near $1million player is going to be a turning point for the club, Any suggestions on how to make this sum asap from my own position?

I have noticed that kickers bring in a lot of money as noone seems to hire kick trainers in the noobie stages.

pfft would seriously mess up my squad training but I bet that would net me my quickest route to decent training facilities?

which types of players seem to fetch the most?
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Re: low stat training.

Post by jeolmaga on Fri Jun 01, 2012 11:57 am

Well Judging from my experience with centers... I sold a 50k csr 19 year old for 860k. And a 117k csr 20 year old for 3.5 mil. If you want to make bags of money train centers. They are born money makers.
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FB?

Post by anything7pob on Fri Jun 01, 2012 12:09 pm

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Last edited by anything7pob on Wed Jun 27, 2012 4:04 pm; edited 1 time in total
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Re: low stat training.

Post by quind on Fri Jun 01, 2012 12:38 pm

locks cost the most. with height as an untrainable being a huge factor. But also locks are hard to train as you probably want to 2x jumping training.

props aslo worth a lot, with weight as the big untrainable. props are much easier to train too

kickers like locks are hard to train when wanting to 2x kicking in addition to training other skills.

You could do worse than buy a player in R7-9 and train to sell in R16 each season. Buy when there's less money floating around, sell when there's plenty (and also no games so bored managers looking for a fix)

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Re: low stat training.

Post by quind on Fri Jun 01, 2012 12:48 pm

[quote="anything7pob"] I feel having a superstar hooker and lock quote]

Locks are probably the most important players in the team. But hookers not so much. When seeking every advantage you can with a far more developed team you'll want a superstar hooker then possibly, but for now beyond handling in the lineout I wouldn't worry too much. I certainly wouldn't train a hooker over a lock, back row, prop, fly-half, centre or full back not when thinking superstar (whatever that means for your team). Hooker Vs Wing, then I'd probably favour the hooker.

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Re: low stat training.

Post by anything7pob on Fri Jun 01, 2012 2:42 pm

Great advice as always on this forum:)
From Quins comments I gather that training my lock as evetual wing = fail
and train Bassedas as hooker = fail:)
Looking at the guys again I may be best advised to train a differant guy from Bassedas, althought I love his name Geronimo!! and his psycotic controlled mentality he is at the wrong end of 17 yo and only 15k csr. lemme post up some guys.....
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Re: low stat training.

Post by anything7pob on Fri Jun 01, 2012 3:03 pm

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Last edited by anything7pob on Wed Jun 27, 2012 4:04 pm; edited 4 times in total (Reason for editing : layout)
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Re: low stat training.

Post by Meeeeeeeat_ on Fri Jun 01, 2012 5:32 pm

can i ask howcome you have so many players that all potentially play the same position? it must cost you a fortune and i can't believe you play them all. in my opinion you may need a bit more variety. this may be part of your problem
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Re: low stat training.

Post by anything7pob on Fri Jun 01, 2012 8:39 pm

Hey Meeeeeeeeeeeeeeeeeeat,
believe it or not they do all play atm apart from Ringer who is a sub.
Patterson = no.8
Tevernin = blind flanker
Croce = open flanker
Bassedas and Ejikaboom = props
Ringer = sub
Nisot = inside center
Bor the Beast = lock
I have 23 man team and manage to turn a profit, I have around 5 players on $2,000 or less per week to even things out. I`m still in rookie league.
I do hear you tho boss, I am prob. lacking a bit of variety and Nisot is un-tested at center although he is out of contract, the only one of this group that is....
I have another 3 guys 120kg+ also but they are older so I have not listed them... a lock, a winger, and a hooker...
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Re: low stat training.

Post by anything7pob on Fri Jun 01, 2012 9:07 pm

Meh, the sensible part of my brain (when did that materialise) is telling me to train Croce and Tevernin in order to sell on promotion money day and upgrade facilities, rinse and repeat with new 17 yo next season....

just switched my training up
Patterson st x2 spd x2 ag x2
Croce spd x2 def x2 teq x2 att x1
Tevernin spd x2 def x2 teq x2 att x1

They will all still be 17yo after end of season money is paid out, what sort of csr can I expect them to hit, they should make nice profit right?
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Re: low stat training.

Post by anything7pob on Sat Jun 02, 2012 10:08 am

At least I will have a good back row for this season:)
Can replace with some high Csr oldies that people will be throwing out for free as prices will be inflated, then replace properly when the market calms down.
Lol, I payed $32,000 for Nisot at 15.500 csr at the end of last season, hopefully there will be some equally noobish transactions involving my guys!!
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Re: low stat training.

Post by Meeeeeeeat_ on Sat Jun 02, 2012 11:37 pm

lol it just seems odd to me you have a winger who is heavier than most of my forwards. i would just be reluctant to have so many similar players like you, i guess i like my guys to be more specialists, not saying you've done it wrong! Smile definately looks like a solid team, especialy for a low division, must be looking at promotion soon.
i will say i admire how all of your pack are really heavy, that must help your scrum!
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Re: low stat training.

Post by jeolmaga on Sat Jun 02, 2012 11:55 pm

It works two ways meeeeat. If he has a heavy pack it'll be slower round the field and lose stamina quicker tooo. A heavy back will be able to linebreak better but loses stamina quicker and wont be as fast.
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Re: low stat training.

Post by Meeeeeeeat_ on Sun Jun 03, 2012 10:44 am

ahh right cheers for the info. i'm still a bit of a noob myself
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Re: low stat training.

Post by anything7pob on Sun Jun 03, 2012 11:38 am

Jeolmaga is right, my team really tire at the end of a match, I was 54-0 until 60th minute last game the lost 2 tries in the last 20 mins to finish 54-14 or somewhere there abouts.

Also my scrum was not as strong as I expected. I 100% expected to steamroll the opposition, maybe the heigt of my front row has something to do with this. I didn`t expect it to have a lot of impact.

Also my scrum is slightly unbalanced now where as before the height of my props was perfectly matched 189cm each side with a 180cm hooker (too short I realise).

Now my props = 192cm/189cm with a 189cm hooker. I certainly feel my original setup worked better although stats are almost identical and 2nd unbalanced setup had alot more weight.

Nisot got man of the match at inside center, I am really happy about that pig

I destroyed the opposition is the lineout though and possesion. My diriving and pick and go play seems good too. Have been playing 40% pick and go 20% for the rest. May switch to 40% driving as I feel the weight of my team should prove a big advantage?

Overall, I do feel I need some more fast and agile backs mostly for defensive purposes, of course i am still a noob so just guess work.

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Re: low stat training.

Post by jeolmaga on Sun Jun 03, 2012 12:08 pm

nope. That's FOTG (if the lead is over 21 points and you have achieved the bonus point (4 tries)) Your team will put their foot off their gas. Also scrum advantages dont mean very much if ur scrum is very good you can hope for maybe 3 scrums against the put in.
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Re: low stat training.

Post by anything7pob on Sun Jun 03, 2012 1:51 pm

FOTG, I had not realised this. Thank you for the insight.

I read that the very best props will compliment the locks, does this mean just that they must be shorter or is there an actual ratio governing this ie. props 15cm+ shorter than locks?

I would ideally like 192cm 189cm 192cm at the front
206cm 206cm for the back.
But, as allways, more guess work than anything else:)
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Re: low stat training.

Post by Guest on Sun Jun 03, 2012 9:13 pm

From my limited experience height in the front row is a moot point. If you come up against a team with a shorter front row this will weigh in their favour when it comes to the scrum however your taller props will help in the line out.

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Re: low stat training.

Post by anything7pob on Mon Jun 04, 2012 3:02 pm

Next time I come up against much stronger opposition I am gonna try putting Tevernin and Patterson as props Nisot at no. 6 and then kicking to touch 80/90% to see what happens.

Turns out I have got a tough game tonite 7.35

I`ve gone for kick 75% of the time
for touch 85%
up and under 15%

Nisot at prop (str 9) Patterson at no. 6 (str 5)
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